![]() On the other hand, anisotropic filtering manages to keep the ground’s texture quality intact at oblique angles. At the end of the day, trilinear filtering does help, but it still makes the ground look blurry. I have had the same question for years, and after a bit of digging, I found an answer. What is better anisotropic x16 or Trilinear? This varies between games, however, so it’s essential to try this feature in different games to understand the difference.Īlso, check out our separate post on how Many Graphics Cards Can a PC Have? The visual improvement from 8x to 16x can be considered slight. ![]() Generally, a greater number of samples means better textures. The value 8x or 16x simply refers to the number of samples taken by the filter. A 16x Anisotropic filtering is a graphics setting that improves the visuals, especially textures when they are viewed from steep angles.
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